Map Name:      Megom Chronicles: Tales of Souls
Author:        Michal Krajewski (aka Duzeom)
E-mail:        mich.krajewski@gmail.com

Map Type:      Miscellaneous
Av. difficulty:Advanced
Map Size:      9 maps: L M S M L S S L M.
Game Version:  HOMM4 WOW 
Camp. Version: 1.11
Language:      English


$$$Map-Testers:

- Taro (taro@iv.pl) tested on Advanced;
- Koni (Lewikon@t-online.de) tested on Intermidiate;
- Standa (StandD@seznam.cz) tested on Champion.
- Karmakeld (karmakeld@hotmail.com) tested on Novice

I'd like to express my gratitude to all testers for their massive work during the process. Additionally I'd like to thank Lukas Kowalski for helping me in translation of part of the campaign.

$$$Description:

The story takes place in new continent Aalondor.
Megom - half robot, half golem tries to find his origin and place where he belongs. He find himself on a vast wasteland without memory of his past. Shana Rock, a fierce woman barbarian wants to help him and unite the tribes. But journey of Megom is far longer and he will face lot of troubles and heroes. For example Three Tree Organisation who wants to destroy him, or a necromancer vampire, who seaks for ultimate power. The plot is seen by every side of the confict so that the player can identify with one.
Please read review for more information.

$$$IMPORTANT INFO:

- The campaign has 9 beautifully made map with exceptionall plot. You can control forces of Might, Nature, Order and Death.

- The campain is very well balanced. It's avarage diff is advanced so if you play usually on advanced you should first try it on intermidiate.

- Megom (and other autobots) have a Armageddon spell with him. Do not take it out. Assume that he has it "built-in". Sharing it with other heroes will cause a defeat.

- Megom (and other autobots) has the ability of unlimitless mana points in some parts of the game. In early scenarious he don't have any mana, but that will change with time.

- Develop Chaos Magic in Megom, though in early state he will be unable to cast spells, in later time he will have unlimitless mana points.

- Sometime can occour an error and one of the heroes don't go over to the next map. Unfortunetally there's no explanation for that and simple solution. You should pass the previous map again.

-Don't hasitate and write me your opinions or questions about the campaing:
mich.krajewski[at]gmail.com


V 1.1 changes:
- Megom has now only choas and combat at startup (insted of nobility)
- In the Black mountains there are changes in artifacts and there was addad a script that after a month the entrance to Dead Siege is open.
- There were fixed some translation errors.

v 1.11 changes:
- In the last map a new script was added to delete a portal to surface after some time.
- In the maps where banned unnecessery items (such us sextants).
- further translation errors were fixed.




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MAP1
Digg Yh'ensa Sea

TIPS:
- Go to he town in te north. Gather the armies.
- Invade the teal and purple in the east.
- Invade green
- Collect the orbs: Fire in the north, lightning in the south east, wind in the west.
- Visit the vulcano. Stand near the nature shrine and read the dialague.
- Level-up with Megom, buy some other heroes. 



MAP2
Onaz Jungle

TIPS:
- Go as fast as you can to the station, after that you will have unlimitless mana.
- In the Underground there is a quest to gather troglodytes. Some good treasure waits for completing the task.
- Gather armies, invade with heroes.




MAP3
White Mountains

TIPS:
- Defeat as fast as you can the town in the north and under the surface.
- Never leave your castles not defended!
- In the underground there is Bone Dragon Dwelling and gold mine (not build).
- You can level-up with Halard before completing the victory condition.



MAP4
Roar'S Glades

TIPS:
- Collect the mines and watch out for west gate.
- Do not hestitate to attack Shana in the town.
- Try to learn Grandmaster Nature Magic with Root.


MAP5
Urzac Glacier

TIPS:
- Hire new hero with order magic
- Visit chaos shrines with Megom to gain a spell points for some amount of days.
- If you are good player and have Megom on high level, try to go first to the west and defeat purple. Some say it is possible in the very begining.
- The staff are located in 6 locations: 

Death - South West;
Power - Center of the map in the snow desert;
Nature - North in the forrest;
Wizardry - North-West surrounded by mountains and lake;
Ronan Staff - North-East; 
Chaos - West on the small island on the lake.

- Needed staffs are random drawed, so with every game you will need other staffs.



MAP6 
Black Mountains

TIPS:
- You cannot beat XEON in first time (but the is possibility you could do it), so in a fight just flee.
- Recruit Devils
- To go underground you have to bring 10 ice deamons to the leach cave.
- Recruit new hero if needed.


MAP7
Illusion Island

TIPS:
- You have two month to kill Illusionist. After that time do not hurry and develop Hexa.
- In hard battles use magic. Try to lost as many army as you can.
- Visit the mines. You will get b. dragons for collecting resources. Use marketplace when you have not enough resources.
- The Chess play:

If you step on a bad field you will be attacked by a creature that can attack you in normal chess game.
To pass the chess game just go:


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END->\\/\/\
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/\/\///\/\/\/\/\
\/\///\/\//\\/\/
 \///\/\///\\\/
  \\\/\/\\\/\\<-START
   \\\/\///\/
    \\\///\/
     \\//\/
      \/\/
       \/



MAP8
Talluvn Bay

TIPS:
- Conquer as many nature castles as you can before purple
- In the underground near first town there is quest: for 500 sprites you will get flame arrow - very useful.
- Defeat first red and then orange.
- Watch out for one way entrance.


MAP9
Roar'S Glades II

TIP:
- When you are without any ideas stand your ground in the town, maybe the enemy won't attack you. Other wise try to attack and flee.